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- # MODEL 'D6x6.3do' created from 'D:\Jedi\Products\JK\Data\3DO\Doors\D6x6\D6x6.3do in VISUAL mode with ver4.63.'
-
- ###############
- SECTION: HEADER
-
- 3DO 2.1
-
- ###############
- SECTION: MODELRESOURCE
-
- # Materials list
- MATERIALS 2
-
- 0: 01wgrdr2.mat
- 1: 00d6x6.mat
-
-
- ###############
- SECTION: GEOMETRYDEF
-
- # Object radius
- RADIUS 0.474448
-
- # Insertion offset
- INSERT OFFSET 0.000000 0.000000 0.300000
-
- # Number of Geometry Sets
- GEOSETS 1
-
- # Geometry Set definition
- GEOSET 0
-
- # Number of Meshes
- MESHES 1
-
-
- # Mesh definition
- MESH 0
-
- NAME d01
-
- RADIUS 0.474448
-
- GEOMETRYMODE 4
- LIGHTINGMODE 3
- TEXTUREMODE 1
-
-
- VERTICES 8
-
- # num: x: y: z: i:
- 0: -0.300000 -0.012500 -0.300000 0.000000
- 1: -0.300000 0.012500 -0.300000 0.000000
- 2: -0.300000 0.012500 0.300000 0.000000
- 3: -0.300000 -0.012500 0.300000 0.000000
- 4: 0.300000 -0.012500 -0.300000 0.000000
- 5: 0.300000 0.012500 -0.300000 0.000000
- 6: 0.300000 0.012500 0.300000 0.000000
- 7: 0.300000 -0.012500 0.300000 0.000000
-
-
- TEXTURE VERTICES 24
-
- 0: -128.036118 4.841084
- 1: -128.036087 -20.840971
- 2: -128.036087 -20.841125
- 3: -128.036118 4.840930
- 4: 128.012024 4.841125
- 5: 128.012054 -20.840927
- 6: 128.012054 -20.841082
- 7: 128.012024 4.840971
- 8: 128.012009 4.841096
- 9: 128.012009 -20.840958
- 10: -128.036102 -20.841066
- 11: -128.036102 4.840988
- 12: 128.012039 4.841090
- 13: 128.012039 -20.840961
- 14: -128.036087 -20.841070
- 15: -128.036087 4.840982
- 16: -32.288906 64.288887
- 17: -32.288876 64.288887
- 18: -32.288876 -128.288879
- 19: -32.288906 -128.288879
- 20: 160.288879 64.288887
- 21: 160.288910 64.288887
- 22: 160.288910 -128.288879
- 23: 160.288879 -128.288879
-
-
- VERTEX NORMALS
-
- # num: x: y: z:
- 0: -0.577351 -0.577349 -0.577351
- 1: -0.577350 0.577352 -0.577350
- 2: -0.577350 0.577352 0.577350
- 3: -0.577351 -0.577349 0.577351
- 4: 0.577350 -0.577352 -0.577350
- 5: 0.577351 0.577349 -0.577351
- 6: 0.577351 0.577349 0.577351
- 7: 0.577350 -0.577352 0.577350
-
-
- FACES 6
-
- # num: material: type: geo: light: tex: extralight: verts:
- 0: 0 0x0000 4 3 1 0.0000 4 0, 0 1, 1 5, 5 4, 4
- 1: 0 0x0000 4 3 1 0.0000 4 2, 2 3, 3 7, 7 6, 6
- 2: 0 0x0000 4 3 1 0.0000 4 0, 8 3, 11 2, 10 1, 9
- 3: 0 0x0000 4 3 1 0.0000 4 4, 12 5, 13 6, 14 7, 15
- 4: 1 0x0000 4 3 1 0.0000 4 1, 17 2, 18 6, 22 5, 21
- 5: 1 0x0000 4 3 1 0.0000 4 3, 19 0, 16 4, 20 7, 23
-
-
- FACE NORMALS
-
- # num: x: y: z:
- 0: 0.000000 0.000000 -1.000000
- 1: 0.000000 0.000000 1.000000
- 2: -1.000000 0.000004 0.000000
- 3: 1.000000 -0.000004 0.000000
- 4: 0.000000 1.000000 0.000000
- 5: 0.000000 -1.000000 0.000000
-
-
- ###############
- SECTION: HIERARCHYDEF
-
- # Hierarchy node list
- HIERARCHY NODES 1
-
- # num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
- 0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 d01
-